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Re: Thunderdead - Foundation for Infection
Posted By: Pkmnrulz240Date: 1/15/12 12:39 p.m.

In Response To: Thunderdead - Foundation for Infection (FyreWulff)


: Download Beta 1 of Thunderdead

: So, here it is. Thunderdead. The name is based off the map that Foundation
: (from Halo 2) was based off of, Thunderdome, from the Marathon series.

:

:

:

:

: I wanted to submit one for Infection in time for the last update, but I ran
: into two issues: 1) None of the maps were viable for four-player
: splitscreen. They were barely viable for 2-split.

: 2) None of the authors I contacted wanted to edit their map down. They wanted
: their variant to emulate every single curve, nook, and crack from the
: original map. Paring it down and modifying it to give the zombies some
: sort of fighting chance was out of the question.

: 3) The work for me to edit one of the maps down myself would have taken more
: time - and reworking - than just making one from the ground up.

: Thunderdead meets the following requirements: 1) Low object count to make it
: viable for 4 player split, while looking "interesting" enough.
: The map is 20$ over my original budget of $3,000, which is lower than
: Asylum and Pinnacle's budget. It could go even under Hemorrhage's if I
: really wanted it to.

: 2) Made from the ground up for Infection, and Infection only. The Zombies
: have safe spawn attics in all four rooms that they can teleport between,
: to attack, regroup, and flank humans.

: I intentionally chose to use the Large Walkways as the side pillars on the
: map. Not only are they cheap for the detail they lend to the map, they
: also restrict the pistol firing lines to give the zombies a chance.

: Now, I want to submit this, but only if you guys approve of it. So download
: it, check it out, tell me what you think, and make suggestions for
: changes.

: Known Issues

: - Zfighting on certain objects
: - Spawns are not complete.
: - Support for Safe Havens is incomplete
: - The mancannons need to be more cleanly placed
: - Humans can team jump to certain door ledges, the final pass for soft kills
: has not been done yet

Whoa. This looks pretty dang sweet. Nice job!


Message Index




Replies:

Thunderdead - Foundation for InfectionFyreWulff 1/15/12 11:17 a.m.
     Re: Thunderdead - Foundation for InfectionPkmnrulz240 1/15/12 12:39 p.m.
     Re: Thunderdead - Foundation for InfectionPkmnrulz240 1/15/12 1:00 p.m.
     Ahem.Joe Duplessie (SNIPE 316) 1/15/12 6:39 p.m.
           Re: Ahem.FyreWulff 1/15/12 6:54 p.m.
                 Re: Ahem.Joe Duplessie (SNIPE 316) 1/15/12 7:17 p.m.
                       Re: Ahem.FyreWulff 1/15/12 7:43 p.m.
                             Re: Ahem.Joe Duplessie (SNIPE 316) 1/15/12 9:58 p.m.
                                   Re: Ahem.FyreWulff 1/16/12 6:05 a.m.
                                         Re: Ahem.FyreWulff 1/16/12 8:12 a.m.
                                         Done.Joe Duplessie (SNIPE 316) 1/16/12 1:45 p.m.
                                               Re: Done.FyreWulff 1/16/12 2:55 p.m.
     Re: Thunderdead - Foundation for InfectionRC Master 1/15/12 10:29 p.m.
           Re: Thunderdead - Foundation for InfectionJoe Duplessie (SNIPE 316) 1/15/12 11:21 p.m.
                 Re: Thunderdead - Foundation for InfectionOverdoziz 1/16/12 8:02 a.m.
                       Re: Thunderdead - Foundation for InfectionRC Master 1/16/12 8:29 a.m.



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