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Re: Context, Challenge, and Gratification | |
Posted By: SonofMacPhisto <sethjewett@gmail.com> | Date: 12/15/11 12:23 p.m. |
In Response To: Context, Challenge, and Gratification (SonofMacPhisto) : Yahtzee's latest column is interesting. I like what he has to say. Halo: : Reach's end is used as an example of balancing context, challenge, and : gratification successfully. : Check it out! : What do you think? Having thought about it some, I'm going to try looking at games through this specific lens. I think it will be helpful, as it will cut down on some of the nitpicking and provide a better lens through which to judge an emerging art form.
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Replies: |
Context, Challenge, and Gratification | SonofMacPhisto | 12/13/11 11:57 p.m. |
Re: Context, Challenge, and Gratification | MacGyver10 | 12/14/11 10:06 a.m. |
Re: Context, Challenge, and Gratification | SonofMacPhisto | 12/15/11 12:23 p.m. |
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