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Ten years is the "broken map" anniversary. *IMGs* | |
Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 12/2/11 1:53 a.m. |
I'm back with more views from outside the places we like to play on, and this time it's all about the mutliplayer maps that came with Halo Anniversary, also available (along with a Firefight map) as the Anniversary map pack. Solitary || Ridgeline || Battle Canyon || Breakneck || High Noon
Despite the limits, I did get this picture by floating above the map. This is what you can see looking through the windows at the back. I'm assuming it's some sort of Unggoy city (hence the filename). For this and all the rest of the pictures, if you open it in a new tab (which you should be able to do by right-clicking the picture and choosing that option or dragging the picture into a tab or next to a tab), you'll see it full size. (I mention this because each picture has its width set to 100% via HTML, which on the multiple versions of Chrome and Firefox I've tried it with makes it the same width as a post and scales the height, so as not to overwhelm the screen, but the details can get scrunched.)
This is what the place you just left looks like from the outside. I live in a prison of my own Three or four of the towers nearby are what I assume is the idealized, albeit lower-detail, canon version of the one the play space is in. You spin me right 'round baby, right 'round.... The rest are 2D. There are 14 in all, and yes, I got that from Halopedia, but I also counted them myself to make sure. I thought the bottom of the main tower looked pretty interesting. So I took a picture of it. Witty and/or pithy comment goes here.
The space outside the map is filled with a rather (no pun intended) atmospheric mist; it reminds me of Quarantine Zone. That little area in the middle? That's the entire playable space of the map.
That little area in the middle? That's the entire playable space of the map, and this time it's also most of the 3D objects. There's relatively good potential for pictures on here, as you can probably see above. While I was out there I noticed a few odd things. The first might be an attempt at irony or humor or just being unexpected. In the midst of battle, in the middle of the desert, there's a rainbow. Is that deep or just weird? For whatever reason, there's a translucent rocky background in front of the opaque skybox rocky background, but still well outside the playable area of the map. There's also this hole. There doesn't appear to be anything in it or anything special about it, it's just... there, being puzzling.
I think this was supposed to be broken glass or fire or something and most of the information got stripped. Here we've got the... whatever it is that produces the fake interior segments... going up a building and wrapping onto the top, producing fake vertical rooms. It seemed funnier when I found it. >_> It also doesn't show the effect as well as it could, but I wanted to provide visual context so people could find the building on their own, and I didn't want to use another picture to do it because it would take up more room without being that useful on its own, and because I'd already taken three before because the obscenity filter doesn't like the word "texture". >:| An on off chance I noticed this for the first time. The sign seems vaguely familiar, but was that company name always there, in Headlong? Does anybody know what it means? I also found another one of these. This one was small and white and had no collision (I could pass through it).
High Noon from a distance a closer view of the platform that extends out into/over the portal generator It's been nice breaking
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Replies: |
Ten years is the "broken map" anniversary. *IMGs* | General Vagueness | 12/2/11 1:53 a.m. |
Re: Ten years is the "broken map" anniversary. *IM | General Vagueness | 12/2/11 1:56 a.m. |
Awesome stuff man. | Postmortem | 12/2/11 3:06 a.m. |
VAUGENESS!? | nomis78 | 12/2/11 6:08 a.m. |
Re: VAUGENESS!? | General Vagueness | 12/2/11 7:42 p.m. |
Re: Ten years is the "broken map" anniversary. *IM | Stephen L. (SoundEffect) | 12/2/11 6:40 a.m. |
Re: Ten years is the "broken map" anniversary. *IM | General Vagueness | 12/2/11 7:43 p.m. |
Re: Ten years is the "broken map" anniversary. *IM | Stephen L. (SoundEffect) | 12/2/11 11:02 p.m. |
Inspirational. | BlueNinja | 12/3/11 4:37 a.m. |
Re: Inspirational. | General Vagueness | 12/5/11 12:54 p.m. |
Re: Inspirational. | General Vagueness | 12/5/11 1:13 p.m. |
Re: Inspirational. | BlueNinja | 12/6/11 5:29 p.m. |
Re: Inspirational. | General Vagueness | 12/7/11 4:14 p.m. |
Re: Ten years is the "broken map" anniversary. *IM | General Vagueness | 12/5/11 11:35 p.m. |
Nygren Industries | rukizzel | 12/6/11 3:06 p.m. |
Re: Nygren Industries | Stephen L. (SoundEffect) | 12/6/11 3:42 p.m. |
Re: Nygren Industries | General Vagueness | 12/6/11 4:21 p.m. |
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