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Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | |
Posted By: Stephen L. (SoundEffect) <soundeffect@hotmail.com> | Date: 8/6/11 12:41 p.m. |
In Response To: Re: Halo: Reach Glitch - ONI Sword Base Wreckage A (pete_the_duck) : And the 3 friends you'd need. : (ok, so not all of their techniques require 4 players, but my point is: I
Agreed. Knowing where the hall that leads to the Tram might have made their journey shorter too. They ended up in the actual Tram tunnel and had to work their way back to the start area. Interestingly, I have recently found a technique (probably not the first to use it but it works, for getting a camera into Dr. Halsey's Isolation Room at the Sword Base end cutscene. Now the Tram area isn't loaded until The Package level but knowing where the Tram area is from the outside of the base might help out.
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Replies: |
Halo: Reach Glitch - ONI Sword Base Wreckage Area | Carnage A51 | 8/6/11 9:13 a.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | ArteenEsben | 8/6/11 9:45 a.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | Stephen L. (SoundEffect) | 8/6/11 9:53 a.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | pete_the_duck | 8/6/11 12:35 p.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | Stephen L. (SoundEffect) | 8/6/11 12:41 p.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | Joe Duplessie (SNIPE 316) | 8/6/11 4:38 p.m. |
Re: Halo: Reach Glitch - ONI Sword Base Wreckage A | Stephen L. (SoundEffect) | 8/6/11 5:04 p.m. |
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