In Response To: Comparison Gallery (ChrisTheeCrappy)
: Waypoint Gallery that shows difference in graphics.
:
: http://halo.xbox.com/en-us/intel/featured/gallery/halo-anniversary-gallery/5740098a-c873-4aa1-9a2c-d081cec7772c
This is everything that I expected a Halo:CE remake to be. Halo:CE's levels ported to the Reach engine and given a fresh coat of paint, using the Reach character models and weapon assets. I actually like the idea a lot, since it means that we're getting a more consistent visual theme going between Reach and CE, which chronologically take place back-to-back.
Interestingly enough, the Multiplayer level screenshots have S-IIIs versus Reach's Elites, which probably means that the MP mode is going to feel very, very similar to Reach's. Personally, I think that's a good thing. Reach had one of the best multiplayer modes in the entire series, if not the best.
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