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| Re: Edge's best games of 2000-2009 | |
| Posted By: Bry <bmulheran@gmail.com> | Date: 4/29/11 12:54 p.m. |
In Response To: Re: Edge's best games of 2000-2009 (Duncan) : Wow, somehow I completely skipped that text box on the first page with the : Griesemer quote. So yeah, that stuff was new to me. : I'll just pretend I already knew those neat trivia tidbits and stick to my
I think I've realised now why Halo didn't quite have the same impact on me as it did many others.
The titular, world-ending construct is an environment the like of which hadn’t been seen in games. That first glimpse remains remarkable: stepping from a cramped pod into fields and mountains, the sky bisected by a structure that goes on and on. The short and obligatory ‘abandon ship’ prologue exists purely to foreground what you expect from the genre: the confines of walkways and funnelled directives. Since Doom, the genre has shown snapshots of the outside world – distant cities painted in bitmap greys and brown hues – but Halo is the outside world. The environments are simply huge, and even the corridors give your seven-foot starship trooper a wide berth. Exploration isn’t encouraged by pickups or rewards – Halo has precious few treasures to be hunted – but is an end unto itself. It’s all a happy accident, because it’s a world that predates the Master Chief himself. This wasn't exactly the case with me.
Halo was the first time I'd seen something come close on a console though.
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| Replies: |
| Edge's best games of 2000-2009 | ElzarTheBam | 4/29/11 8:46 a.m. |
| Re: Edge's best games of 2000-2009 | Duncan | 4/29/11 11:58 a.m. |
| Re: Edge's best games of 2000-2009 | Louis Wu | 4/29/11 12:10 p.m. |
| Re: Edge's best games of 2000-2009 | Duncan | 4/29/11 12:29 p.m. |
| Re: Edge's best games of 2000-2009 | Bry | 4/29/11 12:54 p.m. |
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