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| Re: And while I'm at it... | |
| Posted By: shadow8p <ne@live.ca> | Date: 4/6/11 9:30 a.m. |
In Response To: Re: And while I'm at it... (bluerunner) : Lol, a few days ago I was thinking about making a Plinko map. I like yours, : and you found a way for somebody to watch their ball go down. I was : thinking about having the players push thier ball off the top, but then : they couldn't watch it go down. : You might try spacing the bumpers just a litter further apart to keep the
I tried that, but it makes them always fall to one side constantly. If it starts right, it keeps going right. The only way to may them get stuck less and have it go faster is to actually make them closer, so the balls don't fall so far in between the bumpers and roll easier. I tried this too, but I had the problem of not being able to spawn balls because there wasn't enough space. In the end, I think this is as good as it's going to get (for now at least).
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| Replies: |
| Warlock Remake | shadow8p | 4/6/11 4:21 a.m. |
| And while I'm at it... | shadow8p | 4/6/11 7:24 a.m. |
| Re: And while I'm at it... | Louis Wu | 4/6/11 8:42 a.m. |
| Re: And while I'm at it... | bluerunner | 4/6/11 9:23 a.m. |
| Re: And while I'm at it... | shadow8p | 4/6/11 9:30 a.m. |
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