|
: Taking his points about WoW into consideration, and your affinity for that
: game, I think Cody's point is that these player investment systems are not
: designed with the players best interests in mind, but that doesn't mean
: folks like you won't circumvent that and have fun anyway (which is
: awesome).
That's just the point, though. Blizzard found a way to bring real story & compelling quests into an MMO environment that was devoid of both. Had their success not been exponentially greater than anyone ever expected, I don't think we'd be talking about these things the same way. Their model got attention because it turned out to be compelling; unfortunately that's when consultants and business guys tear about why it worked and want to cynically apply it to everything else. If I had a dollar for every consultant who's pitched me a "WoW makes millions, you should make an MMO"....
So yeah, the takeaways that the business side has from WoW are bad news.
|