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Re: The Challenge Review Daily: Wed, Nov 24, 2010 | |
Posted By: FoxmanFX <foxman@fox.ca> | Date: 11/24/10 1:22 p.m. |
In Response To: Re: The Challenge Review Daily: Wed, Nov 24, 2010 (0postmortem0) : Just so you know, 'Shootin and Lootin' can be completed in a custom firefight : game much more quickly than any other gametype. I know the point is kinda : to get that alongside the other challenges, but if you don't have time for : all of them that's a fast and easy way to do it if you just want the : 'Challenge Completed' on your daily challenge record. If I'm in a hurry I'll throw in my Gruntillionaire (Local Firefight on normal; No skulls; All grunts all waves; No dropships or hazards; ‘Bad Moon’ luck; Fuel rod start; bottomless clip) custom game. I'll have to really think about how I present these ‘kill X in any game mode’ suggestions. :) I was originally suggesting that you go to local firefight for these, but the feedback I got was that you get WAY more credits in score attack, just for playing. Having done both (Local and Score Attack method) I find that Score Attack takes about 15 min to complete about 120 kills, where as I can get 100 kills in 5 mins of play in local firefight. If you need to knock these ‘kill X in any game mode’ ASAP, local is the way to go. If you have a few more min, just from the cR perspective I suggest score attack. Thanks for the feeback though! Good to see there are people on either side of this fence :) In the end I think it works out (roughly) Score attack takes 2-3 times the amount of time for twice as many cR.
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