Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
Let's take a better look at that... *SP* | |
Posted By: BlueNinja <kennethdemuyt@msn.com> | Date: 9/17/10 2:01 p.m. |
In Response To: Thoughts on Reach (4K words) (Cody Miller) : Halo’s really only got 2 levels that don’t do anything to advance the : plot. What about Reach? : Winter Contingency: No. This jump starts the whole game.
Let's have another look at the story of Reach, shall we? Winter Contingency: As you said, this jump starts the entire game. Can't cut this. Sword Base: I agree, most of what happens in this level doesn't serve a real purpose story-wise. We learn that whatever information Kat took from the relay in Winter Contingency possibly contains invaluable information, however. Nightfall: We learn that the Covenant have set up an entire advance party on Reach, more akin to an invading army than a bunch of scouts. Tip of the Spear: We blow up some Covie bastards. That, and we discover that the Covenant invasion is spearheaded by a Covenant supercarrier. Long Night of Solace: We proceed to blow up said Covenant supercarrier, in an effort to quell the Covenant invasion. It's only at the end of the level, once the supercarrier gets turned into dust, that the real Covenant invasion force arrives in-system, giving us little doubt that this planet, despite our efforts, is going to fall. That's a very powerful moment. Exodus: This planet is going to fall. That much was established at the end of the previous mission. Thus, it only makes sense that we try and get as many civilians off-world as possible. We also get back in touch with Noble Team, which once again furthers the story. New Alexandria: Okay, I agree, the only advancement this level delivers story-wise is Kat's death. Everything else that happens in the level is kind of pointless. And then follow the Package and the Pillar of Autumn, which serve as the climax of the game.
: Similarly, I don’t believe Halsey ever told us what the artifact was, why it
On this, I agree with you. While Reach fared a lot better, exposition-wise, than Halo 3, the least Halsey could've done was explain a bit more. Instead we got a "This is what they died for, this can turn the tide of the war"-talk, without really finding out what 'this' truly is.
|
|
Replies: |
Thoughts on Reach (4K words) | Cody Miller | 9/17/10 11:57 a.m. |
Re: Thoughts on Reach (4K words) | General Battuta | 9/17/10 12:15 p.m. |
good thoughts *NM* | Schedonnardus | 9/17/10 12:17 p.m. |
Re: Thoughts on Reach (4K words) | terminator182 | 9/17/10 12:34 p.m. |
Re: Thoughts on Reach (4K words) | General Battuta | 9/17/10 12:56 p.m. |
Re: Thoughts on Reach (4K words) | DHalo | 9/17/10 6:02 p.m. |
Re: Thoughts on Reach (4K words) | Ducain | 9/17/10 12:43 p.m. |
Re: Thoughts on Reach (4K words) | General Battuta | 9/17/10 12:57 p.m. |
Re: Thoughts on Reach (4K words) | uberfoop | 9/17/10 1:03 p.m. |
Re: Thoughts on Reach (4K words) | NeoN | 9/17/10 1:19 p.m. |
Re: Thoughts on Reach (4K words) | General Battuta | 9/17/10 1:32 p.m. |
Re: Thoughts on Reach (4K words) | gspawn | 9/17/10 1:21 p.m. |
Re: Thoughts on Reach (4K words) | NeoN | 9/17/10 1:38 p.m. |
Re: Thoughts on Reach (4K words) | BanditORR | 9/17/10 2:41 p.m. |
Re: Thoughts on Reach (4K words) | tln | 9/17/10 1:40 p.m. |
Re: Thoughts on Reach (4K words) | bluerunner | 9/17/10 1:54 p.m. |
Re: Thoughts on Reach (4K words) | gspawn | 9/17/10 2:03 p.m. |
Let's take a better look at that... *SP* | BlueNinja | 9/17/10 2:01 p.m. |
Re: Let's take a better look at that... *SP* | bluerunner | 9/17/10 2:05 p.m. |
Oh snap! *NM* | BlueNinja | 9/17/10 2:09 p.m. |
Re: Let's take a better look at that... *SP* | Hawaiian Pig | 9/17/10 8:07 p.m. |
I beg to differ. | munky-058 | 9/17/10 2:31 p.m. |
Re: I beg to differ. | Ducain | 9/17/10 5:26 p.m. |
Re: I beg to differ. | Hawaiian Pig | 9/17/10 6:03 p.m. |
Re: Thoughts on Reach (4K words) | bluerunner | 9/17/10 2:40 p.m. |
Re: Thoughts on Reach (4K words) | Cody Miller | 9/17/10 2:52 p.m. |
Re: Thoughts on Reach (4K words) | Ze Moose | 9/19/10 12:38 a.m. |
Re: Thoughts on Reach (4K words) | DEEP NNN | 9/17/10 2:53 p.m. |
Agreed on out of bounds msgs and plot presentation | reprobate | 9/17/10 5:37 p.m. |
Re: Thoughts on Reach (4K words) | General Vagueness | 9/17/10 5:42 p.m. |
Re: Thoughts on Reach (4K words) | Hawaiian Pig | 9/17/10 6:00 p.m. |
Re: Thoughts on Reach (4K words) | General Vagueness | 9/17/10 6:34 p.m. |
Re: Thoughts on Reach (4K words) | Crab | 9/18/10 11:26 a.m. |
Re: Thoughts on Reach (4K words) | Hawaiian Pig | 9/19/10 12:40 a.m. |
DropShield is most useful on Legendary by far. *NM* | c0ld vengeance | 9/18/10 10:17 a.m. |
Character investment | kapowaz | 9/18/10 5:34 p.m. |
Re: Character investment | Hawaiian Pig | 9/19/10 12:37 a.m. |
Re: Character investment | Louis Wu | 9/19/10 8:08 a.m. |
Re: Character investment | Hawaiian Pig | 9/19/10 4:14 p.m. |
Re: Character investment | Ze Moose | 9/19/10 12:44 a.m. |
Re: Character investment | kapowaz | 9/19/10 3:11 a.m. |
The HBO Forum Archive is maintained with WebBBS 4.33. |