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Re: Thoughts on Reach (4K words)
Posted By: General Battuta <seth.dickinson@gmail.com>Date: 9/17/10 12:56 p.m.


: I agree with some/disagree with a lot of you said, but I think my main gripe
: is about your last 5 paragraphs, the ones dealing with missions advancing
: the story.

: Please, please, please, pleeeeaaaaasssssseeeee tell yourself this is a video
: game and not a movie. It's not a TV series. This is a straight up video
: game. The purpose of video games is to engage the user in situations and
: have their input be reflected as enjoyment. Yes, video games are story
: driven, and Reach definitely is a story driven game, but to enjoy the
: story it needs action. That's why Bungie makes action packed levels such
: as Sword Base, Tip of the Spear, etc. And isn't the main point of Reach to
: defend Reach? Why are you saying defending levels doesn't advance the
: story? Put 2 and 2 together bro.

I don't think that response is valid. Halo 1 had action packed storytelling, yet it also had a driving overall story arc that each mission was a key component of. Cody was careful to point that out.


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