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Re: Wilhelm scream in campaign preview! (SP) | |
Posted By: uberfoop <atkinso2@seattleu.edu> | Date: 9/10/10 10:10 p.m. |
In Response To: Wilhelm scream in campaign preview! (SP) (c0ld vengeance) : ARRRGHHH : The marines that fly off the bridge!... gotta love that specific peice of
: Wilhelm Scream Compilation I soooooo hope it wasn't just dubbed in. The series could use a Wilhelm scream. : On another note, I was dissapointed that there wasnt a massive battle after
I'm fairly neutral on that. HUGE vehicle battles are IMO usually underwhelming and feel forced. I'm thinking back to HCE and H2 here; in H2, there are situations where you fight HUGE waves of ghosts, but those sequences never really "feel" even remotely close to as big as some technically much-smaller vehicle battles that take place in the first game (such as the first snow area of AotCR).
An analogy might be that of blowing a balloon; if you blow it up carefully, it gets big. But if you get too excited about huge balloons and keep blowing, you wind up with a popped balloon. It was supposed to be so big, but wound up effectively so, umm...tiny? I still consider the battle at the end of Two Betrayals to be the largest in the series so far in a practical sense, even if it is technically far smaller than some other stuff. Practical size trumps technical size.
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Replies: |
Wilhelm scream in campaign preview! (SP) | c0ld vengeance | 9/10/10 8:59 p.m. |
Re: Wilhelm scream in campaign preview! (SP) | DHalo | 9/10/10 9:49 p.m. |
Re: Wilhelm scream in campaign preview! (SP) | The Loot | 9/10/10 10:58 p.m. |
Re: Wilhelm scream in campaign preview! (SP) | uberfoop | 9/10/10 10:10 p.m. |
Allow me to introduce you to Rockslider.... | munky-058 | 9/11/10 12:01 a.m. |
Re: Wilhelm scream in campaign preview! (SP) | Anton P. Nym (aka Steve) | 9/11/10 11:56 a.m. |
Re: Wilhelm scream in campaign preview! (SP) | c0ld vengeance | 9/12/10 6:31 a.m. |
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