In Response To: Hunter fireworks (Rockslider)
I've just modified a bit of advice in the Hunter fireworks article, after realizing that Hunter toughness varies a lot. Some are strong, and some are weak, as described in a separate thread I've just started.
In the article, I suggested that on Heroic you could whack a Hunter about five times before he freezes, to help avoid the anti-aim effect. However, if it's a weak Hunter, whacking him that much may take him into rage mode. In that case, when you dodge his final swipe and try to run off to leave him standing at the desired launch position, he's liable to continue chasing you instead, which isn't very helpful.
So I've modified my advice (which needed modification anyway, after realizing that you can also have fireworks on Normal and Easy). See 'Avoiding the anti-aim effect', a new section at the end of the article.
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