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Re: The Hog Level... | |
Posted By: Z <andrew@xboxottawa.ca> | Date: 5/2/05 7:16 a.m. |
In Response To: The Hog Level... (mrsmiley) : I say you either cut the ammount of points you need in half, or make the hogs
You'll laugh to know that I originally had the number of mini-hogs needed pegged at 75, but XBO members convinced me to cut it again and again until its resting spot now at 49. Its slow, so you go gung-ho at it, but it takes a lot of planning and clock watching. The idea about free moviing would be pretty cool, it would add an extra dimention to the difficulty, making sure you are cleared on both sides. The main reason its not like this right now is because of the hit detection, its bounding box and would cause way too many collisions if you were free moving. If I implement a better hit detection algorithm then I'll probably look into how the gameplay changes with free moving vs fixed position, since the "goal" and the "base" have to be set spots anyways. Thanks smiley! |
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