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Re: PiD X | ||
Posted By: D-M.A. | Date: 1/21/02 8:19 a.m. | |
In Response To: PiD X (Vid Boi) Biggest obstacle would be to uncompile the code :) If you can do that, then you must be a God. Seriously though... the only way this would be possible would be to port it to another engine such as Marathon (Aleph One). You would have to ask someone with programming skills to get the textures from PID or take screenshots of all the thingies(latter not recommended). : I want to somehow bring Pathways into Darkness to Mac OS X! : Unfortunately, my programming level of expertise is..erm...about at this
: So can anyone help me? And where are the huge obstacles I (or we if anyone
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Replies: |
PiD X | Vid Boi | 1/21/02 7:26 a.m. | |
Re: PiD X | D-M.A. | 1/21/02 8:19 a.m. | |
Re: PiD X | Johannes Gunnar | 1/21/02 8:39 a.m. | |
Actually.... | REB | 1/22/02 8:14 a.m. | |
Cool *NM* | Vid Boi | 1/22/02 8:51 a.m. | |
Re: Actually.... | Johannes Gunnar | 1/22/02 10:22 a.m. | |
Re: Actually.... | Rincewind MoG | 1/22/02 11:52 a.m. | |
Re: Actually.... | REB | 1/22/02 12:08 p.m. | |
Re: Actually.... | Djof@School | 1/22/02 12:15 p.m. | |
Re: Actually.... | REB | 1/22/02 12:40 p.m. | |
Re: Actually.... | Vid Boi | 1/22/02 1:32 p.m. | |
Re: Actually.... | Hamish Sinclair | 1/22/02 9:28 p.m. | |
Re: Actually.... | D-M.A. | 1/23/02 12:08 a.m. | |
Re: Actually.... | REB | 1/23/02 12:28 a.m. | |
Re: Actually.... | D-M.A. | 1/23/02 5:31 a.m. | |
Re: Actually.... | Tru7h | 1/23/02 11:53 a.m. | |
Re: Actually.... | D-M.A. | 1/23/02 9:53 p.m. | |
Re: Actually.... | Vid Boi | 1/22/02 12:19 p.m. | |
Re: Actually.... | Mazilurik | 1/23/02 4:34 p.m. | |
Re: Actually.... | Andrew Nagy | 1/24/02 4:09 p.m. | |
Re: PiD X | Vid Boi | 1/21/02 8:49 a.m. | |
Re: PiD X | D-M.A. | 1/21/02 9:03 a.m. | |
Hmmm...... =) *NM* | Vid Boi | 1/21/02 10:04 a.m. |
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