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Re: Jason Jones interview | ||
Posted By: M-Class | Date: 1/13/02 11:31 a.m. | |
In Response To: Re: Jason Jones interview (M-Class) Q. So the game engine sees all the commands and it doesn't matter where they come from, since they're all the same format. However, suppose one guy has the flame thrower and he's flaming some hapless person. For the person on the receiving end of that, you know his state's going to be entirely different from the person wielding the flame thrower. A. Each person's computer knows who is playing at the keyboard. So, that's the view that they see. If you check the right box in a network game set dialog, you can actually switch between different player's views by hitting the Delete key. That indicates that your computer always knows what is happening to everybody else. So, even if you can't see the stuff, your computer is keeping track of it. Really the only thing your computer is doing differently from everyone else's computer is the point of view. Rendering a different view of the world. Q. So, in the game engine, part of that global information is events coming in. They could be from anywhere, say another machine. For one person's state, perhaps he's being hit by a rocket. And for another person, he's the guy that shot the rocket. A.Each machine has to know who the guy at the keyboard is playing. So the game knows what to show. There's a checkbox in the setup game dialog which allows you to see other players on the map. If that box is checked, you can see other players on your map. You're also able to switch to their point of view by hitting the Delete key. That doesn't work in the regular game- that would be cheating. You can see the weapons they're carrying, how much health they have, everything about them. Even their motion sensor. |
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Replies: |
Jason Jones interview | Andrew Nagy | 1/9/02 8:31 a.m. | |
Also, while playing Marathon 2 the other day... | Andrew Nagy | 1/9/02 9:10 a.m. | |
Re: Jason Jones interview | Hamish Sinclair | 1/9/02 9:17 a.m. | |
Re: Jason Jones interview | whocares | 1/9/02 11:31 a.m. | |
Re: Jason Jones interview | M-Class | 1/9/02 2:51 p.m. | |
Re: Jason Jones interview | M-Class | 1/9/02 3:11 p.m. | |
Re: Jason Jones interview | M-Class | 1/9/02 3:24 p.m. | |
Re: Jason Jones interview | M-Class | 1/9/02 3:43 p.m. | |
Re: Jason Jones interview | M-Class | 1/9/02 3:54 p.m. | |
Cool. Are you going to continue? *NM* | Hamish Sinclair | 1/9/02 9:28 p.m. | |
HAMISH!! | Khral | 1/10/02 2:39 a.m. | |
Re: HAMISH!! | Hamish Sinclair | 1/10/02 3:11 a.m. | |
yep, I got sleepy last night *NM* | M-Class | 1/10/02 10:58 a.m. | |
Re: Jason Jones interview | M-Class | 1/10/02 11:17 a.m. | |
Re: Jason Jones interview | M-Class | 1/10/02 11:34 a.m. | |
Re: Jason Jones interview | M-Class | 1/12/02 9:43 a.m. | |
Re: Jason Jones interview | M-Class | 1/12/02 10:06 a.m. | |
Re: Jason Jones interview | M-Class | 1/12/02 10:31 a.m. | |
Re: Jason Jones interview | M-Class | 1/12/02 10:44 a.m. | |
Re: Jason Jones interview | M-Class | 1/12/02 11:01 a.m. | |
Many thanks *NM* | Hamish Sinclair | 1/12/02 12:22 p.m. | |
Re: Jason Jones interview | M-Class | 1/13/02 11:08 a.m. | |
Re: Jason Jones interview | M-Class | 1/13/02 11:31 a.m. | |
Re: Jason Jones interview | M-Class | 1/13/02 11:58 a.m. | |
Re: Jason Jones interview | M-Class | 1/13/02 12:27 p.m. | |
Many thanks. *NM* | Hamish Sinclair | 1/14/02 12:14 p.m. | |
Re: Jason Jones interview | Dan Aris | 1/10/02 2:13 p.m. | |
I have this Book! I will sell it if anyone wants! | Ernie TMBM | 1/11/02 2:53 p.m. | |
Re: I have this Book! I will sell it if anyone wan | Hamish Sinclair | 1/12/02 9:05 a.m. | |
Re: I have this Book! I will sell it if anyone wan | Ernie | 1/15/02 12:39 p.m. | |
Re: I have this Book! I will sell it if anyone wan | Ernie | 1/15/02 12:40 p.m. | |
Re: Jason Jones interview | Vid Boi | 1/10/02 2:20 a.m. |
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