Re: Volunteers: Beware of Abandoned Rental Trucks
Posted By: Hamish SinclairDate: 11/3/01 10:05 a.m.

In Response To: Volunteers: Beware of Abandoned Rental Trucks (Mark Levin)

: This level is... strange. It's completely flooded with green slime, it has
: architecture with no clear purpose, it has strange caverns and stairs and
: two towers at the far end. The plot indicates that it's some sort of
: important S'pht machine, a transmitter that will recall the eleventh clan
: in times of need.

: The start of the level presents you with a neat home base: A pattern buffer,
: a 2x recharger, and several terminals, all with the same mysterious
: message: Your humans are safe but what are you?

: The Enforcers on this level hate the Flick'ta nearly as much as you, so
: bezerk them at every opportunity. Beware of teleporting cyborgs when going
: around the main square area. At the north end, head into the deepest
: (extending furthest south) corner and look for one of the oddest secrets
: in the game, a huge room full of floating ammo. I'm not going to actually
: take this stuff, because it throws off the balance horribly, you can
: usually get a full load for every weapon by the time you get out.

: In the northwest corner is your first objective: A platform leads up to an
: underground tunnel system filled with monsters. There are several platoons
: that teleport in in different areas, so be careful not to trigger them
: while fighting. In here is a switch that opens another door on the level.
: At the south side of the level is a strange cave with nothing but a spiral
: staircase and a ton of Flick'ta (and Enforcers).

: The southwest corner holds the key to the end of the level. In here, past
: some tough monsters, are a pair of towers with switches at the top. Push
: both of these and report back to any terminal for beamout. Be careful when
: climbing around the south tower; it's possible to jump out of the
: second-floor window and into the courtyard below, dropping you into one of
: the very few suicide traps in the game.

: There's another secret on this level, but one that doesn't appear in the game
: (any more). In one Marathon 2 screenshot, taken on this level, a Cyborg is
: observed to be bleeding red blood. This ties into a possible explanation
: for the Cyborgs discussed in the Scrapbook: They would be captured Bobs
: attached to machines, a crude Pfhor imitation of mechanically-enhanced
: human soldiers such as yourself.

Great review Mark. That open window in the tower is certainly an oddity. In the open courtyard you can drop further to meet the sky scenary. It's almost as if this level was never fully completed.

I love that slow opening door with the big dent in it. Very atmospheric.


[ | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts


Volunteers: Beware of Abandoned Rental TrucksMark Levin 11/1/01 9:44 p.m.
     Re: Volunteers: Beware of Abandoned Rental TrucksSteve Campbell 11/3/01 7:00 a.m.
     Re: Volunteers: Beware of Abandoned Rental TrucksHamish Sinclair 11/3/01 10:05 a.m.

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.