Re: PID shape cataloging
Posted By: Speaker-To-AnimalsDate: 10/8/03 5:23 p.m.

In Response To: Re: PID shape cataloging (Mark Levin)

: Well, let's see... ;)

: This is based on the original TIFF collection posted here, I didn't use the
: new dumper.

: The first unusual thing to notice is that the potions do not use pallette
: shifts. Collection 128 bitmaps 16 through 19 (the potions) could have been
: stored in much less space. The two rings, however, and the two keys, are
: *not* identical images, so they could not have been stored as pallette
: shifts. Upon further inspection, the "style" field seems to
: indicate a pallette shift; this is used for the monsters and scenery but,
: as above, mysteriously not for the potions or crystals.

I wasn't exactly thinking of those, but OK ;)

I remember there being a few unused walls with things like polka-dot patterns and bones on them.

[ | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts


PID shape catalogingSpeaker-To-Animals 10/6/03 5:42 p.m.
     Re: PID shape catalogingHamish Sinclair 10/7/03 10:50 a.m.
           Re: PID shape catalogingWilliam Gibb 10/8/03 9:55 p.m.
     Re: PID shape catalogingMark Levin 10/7/03 4:37 p.m.
           Re: PID shape catalogingSpeaker-To-Animals 10/8/03 5:23 p.m.
           sycophantic OMG HAVEBLUE MB!!!111 MLKMA *NM*Andrew Nagy 10/9/03 5:02 p.m.
           Re: PID shape catalogingHamish Sinclair 10/10/03 11:42 p.m.

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.