: Well, let's see... ;)
: This is based on the original TIFF collection posted here, I didn't use the
: new dumper.
: The first unusual thing to notice is that the potions do not use pallette
: shifts. Collection 128 bitmaps 16 through 19 (the potions) could have been
: stored in much less space. The two rings, however, and the two keys, are
: *not* identical images, so they could not have been stored as pallette
: shifts. Upon further inspection, the "style" field seems to
: indicate a pallette shift; this is used for the monsters and scenery but,
: as above, mysteriously not for the potions or crystals.
I wasn't exactly thinking of those, but OK ;)
I remember there being a few unused walls with things like polka-dot patterns and bones on them.