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Re: VPN
Posted By: Nick RolfeDate: 2/13/02 4:53 p.m.

In Response To: VPN (Djof)

: hmmm, it's a Virtual Private Network ... :)

Just wondering why you can't just play normally now that Marathon has TCP/IP support (obviously you need a decent connection for a decent game)?

: It simulates a LAN between two remote computer via the Internet, using port
: 1723. There are two standards, PPTP and IPsec. Windows 2000 and XP can be
: made to be VPN server in a few clics (both standards supported), and any
: windows machine can be made to connect to them easily trought a
: "dial-up look-like" interface. Only at the place of a phone
: number, it's an IP.

: There must be a way to do it with macs too, but since I don't own any, I
: can't check.

: The only litle problem I think of, is that the VPN server might *have* to be
: the game server too. Because VPN isn't meant to provide full access in
: both way (it is made for employee to connect on their work's network).
: Maybe someone can confirm/deny this?

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Replies:

Aleph One Internet play in WinMeAndrew Nagy 2/13/02 5:41 a.m.
     Re: Aleph One Internet play in WinMeJohannes Gunnar 2/13/02 6:11 a.m.
           Re: Aleph One Internet play in WinMeDjof@School 2/13/02 7:19 a.m.
                 Re: Aleph One Internet play in WinMeAndrew Nagy 2/13/02 7:34 a.m.
                       VPNDjof 2/13/02 11:14 a.m.
                             Re: VPNNick Rolfe 2/13/02 4:53 p.m.
                                   Re: VPNDjof 2/14/02 4:11 p.m.
     Re: Aleph One Internet play in WinMeSpeaker-To-Animals 2/14/02 7:26 p.m.
           Re: Aleph One Internet play in WinMeRossco 2/14/02 10:53 p.m.
                 Re: Aleph One Internet play in WinMeSpeaker-To-Animals 2/15/02 7:30 p.m.



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