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Re: M1A1 issues revisited. Wheee....
Posted By: Speaker-To-AnimalsDate: 12/11/01 7:39 p.m.

In Response To: M1A1 issues revisited. Wheee.... (Ernie TMBM)

: Hopefully people still care/have questions/answers about this topic: I've
: have taken the lamer's way out and skipped past the 2 levels that require
: the chips due to that cant-hold-more-than-3-chips issue with M1A1.
You're having problems with holding the chips? Is there a file called "M1 Global" in the Scripts folder?
: That issue, and the fact the version of Alphe One that is listed on the M1A1
: site to download still runs at a horrid 3 frames/sec... how would I enable
: Open GL on my Powermac 6500/250mhz that has 2 megs of Vram? I so want to
: be able to play with the pretty .mp3 versions of the Marathon music
: playing in the background.
Well, go to http://source.bungie.org/ and get a later version. Your computer is waay too low-end for OpenGL, better stick to software rendering. And OpenGL has nothing to do with MP3s.
: Such pretty music.... it give the player a sense of urgency and purpose when
: its playing.

: Please help... must... continue playing soon™.

: Thanks again everyone,
: Ernie TMBM

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Pre-2004 Posts

Replies:

M1A1 issues revisited. Wheee....Ernie TMBM 12/11/01 3:13 p.m.
     Re: M1A1 issues revisited. Wheee....REB 12/11/01 3:22 p.m.
     Re: M1A1 issues revisited. Wheee....Speaker-To-Animals 12/11/01 7:39 p.m.
     Re: Other M1A1 issues.........Tim Frede 12/11/01 9:05 p.m.



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