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Re: Aleph One SDL
Posted By: Johannes GunnarDate: 10/29/01 6:12 a.m.

In Response To: Re: Aleph One SDL (Lophan)

: I go with the basic settings in a reduced sized window. When I try to go
: full-screen, it really doesn't look all that hot. I'm waiting for someone
: to enable OpenGL with the SDL version, but I'm not holding my breath (from
: what I gather on the mailing-list, there's a couple of issues keeping this
: from occuring in a practical fashion).

: As for converting maps, I believe there's a converter out there, but you'll
: likely get good results if you either (A) follow the same instructions as
: in the Readme for converting the files from the CDs or (B) only D/L those
: scenarios/,aps that have already been converted. I've played Tempus Irae
: and Evil on the SDL port, so I know they're out there.

: -Loph
: lophan@bungie.org

(A) where can i get this converter
(B) where can i get this scenerios
(C) is there any change that the floating polygons and the 3d models will be in the Aleph One SDL Port?

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Replies:

Aleph One SDLJohannes Gunnar 10/28/01 3:58 a.m.
     Re: Aleph One SDLLophan 10/29/01 6:00 a.m.
           Re: Aleph One SDLJohannes Gunnar 10/29/01 6:12 a.m.
                 Re: Aleph One SDLClaude Errera 10/29/01 7:46 a.m.
                       Re: Aleph One SDLJohannes Gunnar 10/29/01 8:00 a.m.
                       Re: Aleph One SDLLophan 10/29/01 9:18 a.m.
                 Re: Aleph One SDLSpeaker-To-Animals 10/29/01 12:08 p.m.
                       Re: Aleph One SDLJohannes Gunnar 10/29/01 12:16 p.m.
                             Re: Aleph One SDLSpeaker-To-Animals 10/29/01 4:12 p.m.
           Re: Aleph One SDLitsari 10/30/01 10:12 a.m.
                 Re: Aleph One SDLLophan 10/31/01 5:32 a.m.



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