/-/S'pht-Translator-Active/-/ |
And regarding TCP/IP... | ||
Posted By: Son of Grd'nl | Date: 5/12/01 12:42 p.m. | |
In Response To: Re: So... Whaddya think of Aleph One? (Alexander Strange) According to the mailing list, they're working on it. The Aleph One team intends to write better code for deathmatching and co-op, along with a new spectator mode and save terminals for co-op games. However, they just started working on this about a week or two ago, and the programmers are fairly new to network code, so it may be awhile until we can play network games on Aleph One. |
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Replies: |
So... Whaddya think of Aleph One? | PfhorSlayer | 5/12/01 10:23 a.m. | |
Re: So... Whaddya think of Aleph One? | Forrest of B.org | 5/12/01 10:32 a.m. | |
Re: So... Whaddya think of Aleph One? | Alexander Strange | 5/12/01 11:47 a.m. | |
Re: So... Whaddya think of Aleph One? | Alexander Strange | 5/12/01 11:50 a.m. | |
And regarding TCP/IP... | Son of Grd'nl | 5/12/01 12:42 p.m. | |
Re: So... Whaddya think of Aleph One? | Forrest of B.org | 5/12/01 6:05 p.m. | |
Re: So... Whaddya think of Aleph One? | Smeeisqualityfootrot | 5/12/01 8:02 p.m. | |
Re: So... Whaddya think of Aleph One? | Alexander Strange | 5/13/01 6:46 a.m. | |
Re: So... Whaddya think of Aleph One? | Bravehamster | 5/12/01 12:58 p.m. | |
Lost code... | Shadowfax | 5/12/01 5:42 p.m. | |
Re: Lost code... | Hamish Sinclair | 5/13/01 8:39 a.m. | |
Re: So... Whaddya think of Aleph One? | Forrest of B.org | 5/12/01 6:03 p.m. | |
Re: So... Whaddya think of Aleph One? | TheMaz | 5/12/01 6:23 p.m. | |
Re: So... Whaddya think of Aleph One? | Hamish Sinclair | 5/13/01 1:12 a.m. |
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