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Re: Rubicon Volunteers - The Ascension Factor | ||
Posted By: Inverted Sock Puppet | Date: 7/4/02 12:47 a.m. | |
In Response To: Rubicon Volunteers - The Ascension Factor (Steve Levinson) : The Ascension Factor is at a critical point in Rubicon. Of all the dream
: The player starts out at the bottom of a large single-turn helix which must
A single-turn helix? I call it a circle :) : The dream character and Kate were inseparable. Now that Kate has been
But the Marine and Durandal have never been removed from each other. : The Jjaro are being pretty direct, here – this is the last point of
Did you actually realise this the first time you played through Rubicon? I totally missed the point of Te Ascension Factor the first time I played the Pfhor plank through. That's some good analysing there.
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Replies: |
Rubicon Volunteers - The Ascension Factor | Steve Levinson | 7/3/02 3:28 p.m. | |
Re: Rubicon Volunteers - The Ascension Factor | Inverted Sock Puppet | 7/4/02 12:47 a.m. | |
Re: Rubicon Volunteers - The Ascension Factor | Steve Levinson | 7/4/02 9:34 a.m. | |
Re: Rubicon Volunteers - The Ascension Factor | C Lund | 7/4/02 3:38 p.m. |
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