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Re: Scenerio and Force and Anvil issues, need help
Posted By: •MDate: 6/18/02 11:16 p.m.

In Response To: Re: Scenerio and Force and Anvil issues, need help (Mark Levin)

: Not quite sure what you mean by this, but in Marathon you cannot have
: "real" 3D map elements that look like this from the side:
: |
: |
: ___________
: |
: -----------
: |
: |
: _____________________
:

However, in Aleph One (and then a special build) with MML it's possible.
"Carlos on the run" is a great example.
(Jawdropping mapquality)
http://bighouse.bungie.org/mm/

: You will have to find the "clean" Rubicon physics and merge them
: into your map.
: Yes, with a 3rd-party tool.

called Marathon Map Splitter
http://archives2.bungie.org/inf.tools/mms.107.hqx

: The goal polygon is used by monsters who are activated by goal. When they are
: triggered, they will go to the goal and teleport out if they don't see any
: enemies.

And if they have a "teleport-out sequence"

: Yes, using the undocumented Tag section. Look in the archives.
: This is the far easier method and will work 99.9% of the time.

Platform assigned with a tag, term triggers same tag, make sure the platform is a once only activated and a not interuptable one.

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Replies:

Scenerio and Force and Anvil issues, need help mbErnie 6/17/02 4:52 p.m.
     Re: Scenerio and Force and Anvil issues, need helpMark Levin 6/17/02 7:00 p.m.
           Re: Scenerio and Force and Anvil issues, need help•M 6/18/02 11:16 p.m.
                 Re: Scenerio and Force and Anvil issues, need helpMark Levin 6/18/02 11:34 p.m.



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