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Re: Textured Pfhactory N’Utopia in Unity | ||
Posted By: ehyto | Date: 2/21/24 12:43 a.m. | |
In Response To: Re: Textured Pfhactory N’Utopia in Unity (ehyto) : The portal rendering and level building is separate. : The level converter isn't ready, but the new level format and portal
: https://github.com/huriettic/portalrenderingexperimental I can explain how the experimental portal rendering works. Start() and Awake() run one time and Update() runs every frame.
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Replies: |
Textured Pfhactory N’Utopia in Unity | ehyto | 2/19/24 8:39 a.m. | |
Re: Textured Pfhactory N’Utopia in Unity | VikingBoyBilly | 2/20/24 8:15 a.m. | |
Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/20/24 11:13 a.m. | |
Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/20/24 4:27 p.m. | |
Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/21/24 12:43 a.m. |
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