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![]() | Re: Textured Pfhactory N’Utopia in Unity | |
![]() | Posted By: VikingBoyBilly | Date: 2/20/24 8:15 a.m. |
![]() | In Response To: Textured Pfhactory N’Utopia in Unity (ehyto) So you successfully got your unity code to read and render a marathon maps file? Or did you painstakingly re-create Aie Mak Sicur of all things? It's a bit eerie to look at the station so brightly lit and devoid of enemies.
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![]() | Replies: |
![]() | Textured Pfhactory N’Utopia in Unity | ehyto | 2/19/24 8:39 a.m. |
![]() | Re: Textured Pfhactory N’Utopia in Unity | VikingBoyBilly | 2/20/24 8:15 a.m. |
![]() | Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/20/24 11:13 a.m. |
![]() | Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/20/24 4:27 p.m. |
![]() | Re: Textured Pfhactory N’Utopia in Unity | ehyto | 2/21/24 12:43 a.m. |
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