: The "dreaming god" idea is much more of a reference to Cthulhu,
: which the Cthulhu Mythos page of the MSP notes - Phnglui Mgwlnafh Cthulhu
: R'lyeh W'gahnagl Fthagn , "In his house at R'lyeh, dead Cthulhu lies
: dreaming" as the Cthulhu cultists say. The idea that the dreaming god
: will wipe out all reality on Earth once it wakes up would be less in line
: with Cthulhu, who wakes up and gets rammed to sleep by a ship, but rather
: with the dreaming god MANA-YOOD-SUSHAI (All Caps in the original), a being
: created by Lord Dunsany in his fantasy collection Gods of Pegana , a
: major influence on H. P. Lovecraft.
: MANA-YOOD-SUSHAI is kept asleep by the drumming of the god Skarl and the
: world is created around his dreams. But when Skarl's drumming stops and he
: wakes up, the world ceases to exist. Azathoth, of course, is a
: Lovecraftian adaptation of this dreaming god, being far more malevolent
: rather than merely neutral.
Interesting. I had no idea this series even existed. Might be worth checking out.
: The Garden of Forking Paths goes far back into the past. Whether or not Yrro
: really tossed a W'rkncacnter into L'howon's sun depends entirely on
: whether the player succeeds or fails in doing what they have to do - if we
: succeed, the creature may as well not exist, and therefore no evidence is
: ever found for its existence. If we fail, we may as well be destroyed, and
: the monster comes into being.
That is technically true, though every W'rk prison seems to be temporary, even black holes apparently so they may well begin existing again sometime, we just never see that exact scenario unless we count the PID one going unnoticed in Episode 5's bad ending. I guess their prisons hide them so well that they leave no trace.