/-/S'pht-Translator-Active/-/ |
Re: Hang Brain... puzzle. | ||
Posted By: Dr. John Sumner | Date: 12/24/20 10:15 a.m. | |
In Response To: Hang Brain... puzzle. (Godot) : Puzzle me this... : On Hang Brain if you read the end terminal before smashing Durandal's final
: The Rampancy Boys show this very nicely in their co-op film. It's right at
:
: Now... : In the Vidmaster film by Jimmy Mitchell (Placid Pladipus) this does not
: https://www.youtube.com/watch?v=7FOaoothirg : I have watched other Vidmaster films by the likes of Dr John Sumner, Jim
: Anyways... why did Jimmy not get his ammo? : Maybe someone was exerting free choice... and thought he didn't need it? ;) : Cheers
Could this have something to do with this being a co-op adventure? I have never played co-op. But if one player dies, does that "reset" the level as far as ammo, items, enemies teleporting in? I noticed when they returned to the central area, the Troopers teleported in again. Since I and all the other players you mentioned were playing solo, I can only guess that is why we do not have this happen. Hamish do you know of someone having this happen while playing solo? John
|
|
Replies: |
Hang Brain... puzzle. | Godot | 12/23/20 4:59 a.m. | |
Re: Hang Brain... puzzle. | Philtron | 12/23/20 6:03 p.m. | |
Re: Hang Brain... puzzle. | Dr. John Sumner | 12/24/20 10:15 a.m. | |
Re: Hang Brain... puzzle. | Godot | 12/24/20 10:42 a.m. | |
Re: Hang Brain... puzzle. | Philtron | 12/25/20 8:52 a.m. | |
Re: Hang Brain... puzzle. | Forrest of B.org | 12/25/20 8:55 a.m. | |
Re: Hang Brain... puzzle. | Philtron | 12/25/20 9:23 a.m. | |
Re: Hang Brain... puzzle. | VikingBoyBilly | 12/26/20 5:42 a.m. | |
Re: Hang Brain... puzzle. | VikingBoyBilly | 12/26/20 5:35 a.m. |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |