: I've never seen this, probably because I tend to shun anything DOOM related.
: If it's freely downloadable and runs on Linux, I'll have a look.
It's a free mod for Doom. I found a Linux tutorial here:
http://www.moddb.com/mods/brutal-doom/tutorials/install-brutal-doom-on-linux
: This is one of the top items on my wishlist. I'm going with A1 format so I
: can do liquids, ambient sound, etc., so hopefully I can set a flag so A1
: will use the MONSTER_CAN_GRENADE_CLIMB rules for the player.
: If that fails, I'm fiddling with the idea of using the shock staff as a
: climbing weapon. Initially, I set it's recoil high to make it stop the
: player from moving forward while using it, and to make it difficult to
: manage, but in my testing I found that the high recoil makes it *too* easy
: to jump up on ledges and I'll have to tone it down for next week's
: release.
Good to know that it's planned. I think A1 can read the physics file for M1 Classic fine, it's just that as treelama pointed out, Weland and ShapeFusion need an update to support M1 Classic physics.