/-/S'pht-Translator-Active/-/


Re: Whatever You Please
Posted By: ironsDate: 5/20/14 3:06 p.m.

In Response To: Re: Whatever You Please (Hopper)

: Bungie did not actively reset the player's momentum, but they didn't need to
: -- they wouldn't start the teleport sequence until a player stopped
: moving. Aleph One's scripting API was the first time you could take any
: advantage of momentum through a teleporter.

In fact, the script doesn't even teleport the player. It sets his position and uses faders/sounds/a brief invincibility powerup to simulate teleport. I did this because it isn't possible to teleport to a given set of coordinates, only to the floor at the center of a polygon. I believe that the actual teleport function does sap momentum, although I don't see anything to that effect in Aleph One's code. Maybe it's just because you're on the floor.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Whatever You PleaseDispatcher 4/27/14 6:45 a.m.
     Re: Whatever You PleasePerseusSpartacus 4/27/14 7:10 a.m.
           Re: Whatever You PleaseNarcogen 5/19/14 9:51 p.m.
                 Re: Whatever You PleaseHopper 5/20/14 10:51 a.m.
                       Re: Whatever You Pleaseirons 5/20/14 3:06 p.m.
                             Re: Whatever You PleaseNarcogen 5/22/14 9:46 p.m.
     Re: Whatever You PleaseMartin 4/27/14 2:53 p.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.