: It's a certain switch puzzle that gets first time players stuck. It's right
: up there with Colony Ship For Sale. Acme station and post naval trauma
: pose a more hectic kind of challenge where asking one to stop and take
: notes while playing them is far too demanding to keep their stress levels
: at the threshold of insanity x_x
Acme Station is especially that way, whereas Post Naval Trauma is slower with brief lapses into stressful insanity. However, a ways into the level we finally find an oxygen charger, I think, so the remainder of the level is much more relaxed and easy to deal with.
Vale,
Perseus