: Oh. I have a sneaking suspicion you do mean TWK, which is one of my all time
: favourites, employing as it does much the same water trickery as KYT, and
: some very cool architecture in general. I'm guessing it's either the not
: so obvious destructible panels at the end of that level, or the stupid
: deathly compilers of Where Some Rarely Go that would be most rantworthy
: :). I guess we'll have to see!
Or maybe it's just that the exit is nearly impossible to find! Seriously, I hated that part. I couldn't figure out where to go, and there wasn't even an oxygen charger, so I had to be cautious about staying in the water for too long. Marathon is always enjoyable; Marathon 2 is fun if you take a long break from it in-between playthroughs; Marathon Infinity is tedium after the first time through.
Vale,
Perseus