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Re: Marathon vs. Doom Engine Specifics | ||
Posted By: vonzwietracht | Date: 8/7/13 4:01 p.m. | |
In Response To: Re: Marathon vs. Doom Engine Specifics (Hopper) : : How are things like this defined in marathon maps? I mean, if true bridges
: Marathon's engine is portal-based. Each line of a polygon is either solid, or
: A fully specified Marathon coordinate is not (x,y) or even (x,y,z), but
Thanks so much for this. Seriously, this is literally what I was trying to remember about the A1 engine when I started this thread.
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