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Re: Marathon vs. Doom Engine Specifics | ||
Posted By: treellama | Date: 8/7/13 3:28 a.m. | |
In Response To: Re: Marathon vs. Doom Engine Specifics (VonZwietracht) : For some reason, I seem to remember that the A1 engine couldn't do
True bridges are impossible, but collision detection of objects inside a polygon is 3D. Weland can open M1A1 maps.
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