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Re: Beta 2 test: Try again | ||
Posted By: Godot | Date: 7/29/13 11:33 a.m. | |
In Response To: Re: Beta 2 test: Try again (treellama) : Maybe. I don't have the time to build test cases for all of them; if there's
: Marathon 2's AI will use the dark visual range instead of the visual range
: In the original? I couldn't say. Ok thanks. Looks like we have some 'real world' testing to do in the original game. Cheers
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Replies: |
Beta 2 test: Try again | Godot | 7/29/13 4:05 a.m. | |
Re: Beta 2 test: Try again | Dr. John Sumner | 7/29/13 6:40 a.m. | |
Re: Beta 2 test: Try again | Godot | 7/29/13 7:12 a.m. | |
Re: Beta 2 test: Try again | Dr. John Sumner | 7/29/13 8:00 a.m. | |
Re: Beta 2 test: Try again | Martin | 7/29/13 2:07 p.m. | |
Re: Beta 2 test: Try again | PerseusSpartacus | 7/29/13 2:46 p.m. | |
Re: Beta 2 test: Try again | Antarctico | 7/29/13 7:15 p.m. | |
Re: Beta 2 test: Try again | Antarctico | 7/29/13 9:58 a.m. | |
Re: Beta 2 test: Try again | Godot | 7/29/13 10:28 a.m. | |
Re: Beta 2 test: Try again | treellama | 7/29/13 10:44 a.m. | |
Re: Beta 2 test: Try again | Godot | 7/29/13 10:54 a.m. | |
Re: Beta 2 test: Try again | treellama | 7/29/13 11:22 a.m. | |
Re: Beta 2 test: Try again | Godot | 7/29/13 11:33 a.m. | |
Re: Beta 2 test: Try again | Antarctico | 7/29/13 5:48 p.m. | |
Re: Beta 2 test: Try again | Godot | 7/30/13 2:46 a.m. | |
Re: Beta 2 test: Try again | Antarctico | 7/30/13 5:34 a.m. | |
Re: Beta 2 test: Try again | Godot | 7/31/13 2:00 a.m. | |
Re: Beta 2 test: Try again | Antarctico | 7/29/13 7:09 p.m. | |
Re: Beta 2 test: Try again | Godot | 8/8/13 2:07 a.m. | |
Re: Beta 2 test: Try again | Dr. John Sumner | 8/8/13 4:23 a.m. | |
Re: Beta 2 test: Try again | Godot | 8/8/13 4:41 a.m. | |
Re: Beta 2 test: Try again | Dr. John Sumner | 8/8/13 6:35 a.m. | |
Re: Beta 2 test: Try again | Godot | 8/8/13 7:08 a.m. |
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