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![]() | Beta 2 test: Welcome to the Revolution | |
![]() | Posted By: Godot | Date: 7/28/13 6:41 a.m. |
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Jason's elaborately designed cargo level complete with whacky lift system and mind warping secret terminal. Mind warping? Well you figure out how you can stay up there to read it WITHOUT a ledge to stand on. Did my mind in when I first played the game. Thank god for comp.sys.mac.games, that's all I'll say. Tuncer Deniz's Oficial Strategy Guide has this to say about this secret terminal...
The Marathon Spoiler Guide has this to say about accessing the secret terminal.
But I digress.
Some gaming companies would have ended their game with the death of the 'alien leader'. Granted you would have needed a bazillion bullets to do it but it would have ended with a satisfying conclusion, a job well done, let's go home for tea. But not Bungie. Oh no… THIS IS BUNGIE… and…
Apart from kicking the Pfhor off your ship, your mission here is simple.
This two switches/two doors objective kind of reminds me of the Jason's PID level 'Never Stop Firing', only this time Durandal is yanking my chain. This level only has one glue trigger and that's working correctly. The rest of the level is enter room, bad guys activate, kill bad guys, repeat and rinse. The S'pht still show up as red dots on the old motion detector (as per the original game), then again how does a motion detector know who is naughty or nice? There is a case of beer up for grabs if someone can tell me why this level's suicide trap is different. :) I'll leave the last word to Tommy Lee Jones.
Cheers
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![]() | Replies: |
![]() | Beta 2 test: Welcome to the Revolution | Godot | 7/28/13 6:41 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Martin | 7/28/13 11:41 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Godot | 7/28/13 12:13 p.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Martin | 7/28/13 5:11 p.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Godot | 7/28/13 10:45 p.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Dr. John Sumner | 7/29/13 1:36 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Dr. John Sumner | 7/29/13 1:49 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | Godot | 7/29/13 2:41 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | PerseusSpartacus | 7/29/13 10:08 a.m. |
![]() | Re: Beta 2 test: Welcome to the Revolution | PerseusSpartacus | 7/29/13 10:09 a.m. |
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