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![]() | Re: Random Placement Test | |
![]() | Posted By: treellama | Date: 7/13/13 3:46 a.m. |
![]() | In Response To: Re: Random Placement Test (Godot) : There is nothing wrong with the placement algorithm. The observations I was
There is absolutely something wrong! But it is wrong in the same way as the original. Thanks for sticking with it. We really want to get this right, and your help is invaluable. I'm not inclined to change the behavior to ensure more variety at this stage. For creators of new content, there are a couple workarounds I can think of if the current behavior is insufficient.
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![]() | Replies: |
![]() | Random Placement Test | treellama | 7/12/13 7:26 a.m. |
![]() | Re: Random Placement Test | treellama | 7/12/13 7:27 a.m. |
![]() | Re: Random Placement Test | Godot | 7/12/13 8:44 a.m. |
![]() | Re: Random Placement Test | treellama | 7/12/13 12:07 p.m. |
![]() | Re: Random Placement Test | poena.dare | 7/12/13 7:36 p.m. |
![]() | W T 1111 *NM* | treellama | 7/13/13 2:28 a.m. |
![]() | Re: Random Placement Test | Godot | 7/13/13 3:05 a.m. |
![]() | Re: Random Placement Test | treellama | 7/13/13 3:46 a.m. |
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