![]() |
![]() |
![]() |
/-/S'pht-Translator-Active/-/ |
![]() | Beta test: Blaspheme Quarantine | |
![]() | Posted By: Godot | Date: 7/12/13 7:40 a.m. |
![]() |
Level plays like the original right down to the intricacies (or oddities) of the fire fight in the room with the slooooow™ door and the secret ammo cache room suicide trap. Yes it's back folks… dilly dally on your way to MIDA's secret hidey hole and you can find yourself trapped in a closet… how (rhymes with closet). That's two suicide traps on this level… the other was found by Mr Virtual Beer Gut. Is anyone counting these (traps, not beers)? ;) If you're an old timer like me and played the demo 35 times back in '94 you probably bemoan the addition of Hulks. The level never felt the same after that. :( And here's a blasphemous riddle for all you Marathon gurus. One, two… three?!!! Know what this is in reference to? If so, then post it here and win your virtual case of beer. Cheers
|
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | |
![]() | ![]() |
![]() |
![]() | Replies: |
![]() | Beta test: Blaspheme Quarantine | Godot | 7/12/13 7:40 a.m. |
![]() | Re: Beta test: Blaspheme Quarantine | Godot | 7/15/13 5:56 a.m. |
![]() | Re: Beta test: Blaspheme Quarantine | Hokuto | 7/15/13 6:17 a.m. |
![]() | Re: Beta test: Blaspheme Quarantine | Godot | 7/15/13 6:26 a.m. |
![]() | Re: Beta test: Blaspheme Quarantine | Hopper | 7/15/13 10:28 a.m. |
![]() | Re: Beta test: Blaspheme Quarantine | Godot | 7/15/13 10:39 a.m. |
![]() | |
![]() | ![]() |
![]() |
![]() |
|
![]() | Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |