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![]() | Re: PiD Item Specs | |
![]() | Posted By: PerseusSpartacus | Date: 6/25/12 10:37 a.m. |
![]() | In Response To: Re: PiD Item Specs (Godot) : Thanks for confirming what people have been trying to replicate in-game. Indeed. Also, Ron mentioned the on/off flag for lights. This is exactly what somebody else (can't remember who) was saying about the flashlight, and it explains the odd behavior of flashlights when you duplicate them. Cheers,
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![]() | Replies: |
![]() | PiD Item Specs | Ron Hunsinger | 6/24/12 10:02 p.m. |
![]() | Re: PiD Item Specs | Godot | 6/25/12 7:47 a.m. |
![]() | Re: PiD Item Specs | PerseusSpartacus | 6/25/12 10:37 a.m. |
![]() | Re: PiD Item Specs | Ron Hunsinger | 6/25/12 5:39 p.m. |
![]() | Re: PiD Item Specs | PerseusSpartacus | 6/25/12 6:04 p.m. |
![]() | Re: PiD Item Specs | Hopper | 6/26/12 8:52 a.m. |
![]() | Re: PiD Item Specs | Ron Hunsinger | 6/26/12 8:26 p.m. |
![]() | Re: PiD Item Specs | Hopper | 6/28/12 8:55 p.m. |
![]() | Re: PiD Item Specs *LINK* | Ron Hunsinger | 6/25/12 2:01 p.m. |
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