Re: PiD Item Specs
Posted By: PerseusSpartacusDate: 6/25/12 6:04 p.m.

In Response To: Re: PiD Item Specs (Ron Hunsinger)

: (and Hopper's explanation)

Actually, his explanation was what I was referring to.

: When you get hit while immuneTime(0140) is non-zero, the damage
: is subtracted from immuneTime(0140) instead of from currentHealth(0060).
: If the damage exceeds immuneTime(0140), it just goes to 0, without
: passing the excess through to you.

That would explain why my Violet Potion ran out so fast when I got swarmed by Greater Nightmares on Ok, Who Else Wants Some? (I did cheat to get there, of course. When did third-party tools get so addictive? ;) )


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Pre-2004 Posts


PiD Item SpecsRon Hunsinger 6/24/12 10:02 p.m.
     Re: PiD Item SpecsGodot 6/25/12 7:47 a.m.
           Re: PiD Item SpecsPerseusSpartacus 6/25/12 10:37 a.m.
                 Re: PiD Item SpecsRon Hunsinger 6/25/12 5:39 p.m.
                       Re: PiD Item SpecsPerseusSpartacus 6/25/12 6:04 p.m.
                       Re: PiD Item SpecsHopper 6/26/12 8:52 a.m.
                             Re: PiD Item SpecsRon Hunsinger 6/26/12 8:26 p.m.
                                   Re: PiD Item SpecsHopper 6/28/12 8:55 p.m.
           Re: PiD Item Specs *LINK*Ron Hunsinger 6/25/12 2:01 p.m.

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Pre-2004 Posts



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