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![]() | Re: Resting on Ascension | |
![]() | Posted By: Hopper | Date: 2/21/12 10:49 a.m. |
![]() | In Response To: Re: Resting on Ascension (Earthtopus) : I wonder what relation those numbers bear to reality... That's a good question. In Marathon 2, monsters have a gaggle of parameters to control respawning and placement, so that doesn't lend much of a clue in looking back, but my best guess is that it's a probability of a monster spawning at each tick. There are 60 monster slots available, and I assume that the extra spawned monsters get written into a saved game, but dissecting saved games is a topic for another time.
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![]() | Replies: |
![]() | Resting on Ascension | Godot | 2/21/12 9:10 a.m. |
![]() | Re: Resting on Ascension | Earthtopus | 2/21/12 9:18 a.m. |
![]() | Re: Resting on Ascension | Hopper | 2/21/12 10:49 a.m. |
![]() | Re: Resting on Ascension | Ron Hunsinger | 3/1/12 5:57 a.m. |
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