Wait wait wait, why is Total Carnage called Nightmare? For shame!
: I'd have to go digging, but the way lights change state is fundamentally
: broken. When the guys were re-writing the lighting code for the Xbox
: version, we followed the original code logic, however our guys implemented
: the function as it was intended to be written. That resulted in lights
: there were wrong, they didn't go through the states properly.
: So we opened up a copy of Aleph One, set some breakpoints and watched what it
: did (we could not compile the Marathon 2 source we were given, as it was
: just too damn old and needed Code Warrior). Thats when we realized lights
: just didn't work.
: Does Aleph One have any of the Earthquake mode stuff still in it?