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Re: Marathon for iPad video review | ||
Posted By: Hippieman | Date: 7/11/11 7:09 a.m. | |
In Response To: Re: Marathon for iPad video review (Godot) : Oh and another thing. The game tells you the numbers of living monsters and
: So on Arrival it tells me Living Bobs = 0.
: Cheers
Probably the 7 monster feature of the engine that a lot of people don't know about. Not implying that Hamish does not know about it, I know he does. Just not sure the Aleph One team knows about it. Also if anyone working on Aleph One ever decides to take a long hard look at how lights work, they might notice the code is broken. Don't fix it, or you will change how lights behave in Marathon.
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Replies: |
Marathon for iPad video review | Evil Otto | 7/8/11 12:56 p.m. | |
Re: Marathon for iPad video review | Godot | 7/8/11 1:10 p.m. | |
Re: Marathon for iPad video review | poenadare | 7/8/11 2:41 p.m. | |
Re: Marathon for iPad video review | Godot | 7/8/11 10:24 p.m. | |
Re: Marathon for iPad video review | Godot | 7/8/11 10:38 p.m. | |
Re: Marathon for iPad video review | Hippieman | 7/11/11 7:09 a.m. | |
Re: Marathon for iPad video review | treellama | 7/11/11 7:51 a.m. | |
Re: Marathon for iPad video review | Hippieman | 7/11/11 10:38 a.m. | |
Re: Marathon for iPad video review | grasshopper | 7/11/11 11:17 a.m. | |
Re: Marathon for iPad video review | MrM12LRV | 7/11/11 2:54 p.m. | |
Re: Marathon for iPad video review | ukimalefu | 7/11/11 3:35 p.m. | |
Re: Marathon for iPad video review | treellama | 7/11/11 11:44 a.m. | |
Re: Marathon for iPad video review | Hippieman | 7/11/11 12:54 p.m. |
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