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![]() | Marathon 2 Preview - Part II | |
![]() | Posted By: Bob-B-Q | Date: 5/17/11 5:12 a.m. |
![]() | In Response To: Re: Marathon 2 Preview (ABANDON HOPE YE WHO 56K HE (Lawstiker) : Pretty nice effort ;) I've had far too much practice. The adventure continues! Durandal drops us into the midst of the enemy...
...And chucks down some supplies as an afterthought.
One BOB hangs around to secure the upper decks. He's probably not Blake, as we'll see later.
Still no terminal graphics for Durandal.
But he is less sarcastic and more analytical re: those poor BOBs.
Because briefing in full before the operation is for armchair commandos.
DAKKA.
There is a general and conspicuous absence of bones, barrels and other purely decorative sprites.
MORE DAKKA.
#10 logs in for further instructions.
Durandal is again less sarcastic and more informative than in the final game.
His warning about eradicating the remaining Pfhor is a bit redundant, because they all came to visit while I was reading his instructions.
POMF.
Ready... Steady...
Better check the map before I bug out.
One thrilling escape later, Durandal sends more ammo... Including a pair of dry-cell batteries bundled in gaffer tape?
...Oooooh. Note that the final map's secret area, accessed by diving into the lava below, is not present - probably because #10 can't swim in the Preview.
"I think I saw one!"
"My fault!"
There are several BOBs who don't teleport out when the area is clear. No word on Blake taking personal command.
Last terminal.
Maps of the map.
A terse and uninformative exit terminal.
If we go back to the first terminal, we now get this message in which Durandal doesn't explain how he has been in contact with Tycho. This terminal also takes the player to the next level.
Onward to BaseDestruction...
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