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Re: Map Notations M2 | ||
Posted By: Godot | Date: 4/4/11 7:18 a.m. | |
In Response To: Re: Map Notations M2 (treellama) : Checkpoints are still implemented in Marathon 2, they just don't work well:
Interesting, I guess this is why Bungie didn't rum with them in M2 and opted for graphic images instead. I really did like how they were implemented in M1, particularly the ability to switch off the display of certain areas of a map using specifically placed platforms. Habe Quiddam being a good example of this. : Map annotations must have been supported by the M2 editor or Flight of the
Thanks for the correction regarding map annotations in M2. Since I wasn't aware of any in the solo levels I automatically assumed they weren't supported. Having 16 annotations, Flight of the Toolator sort of makes up for their absence elsewhere. Cheers
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Replies: |
Map Notations M2 | poenadare | 4/3/11 5:04 a.m. | |
Re: Map Notations M2 | Godot | 4/3/11 5:42 a.m. | |
Re: Map Notations M2 | treellama | 4/4/11 4:12 a.m. | |
Re: Map Notations M2 | Godot | 4/4/11 7:18 a.m. | |
Re: Map Notations M2 | treellama | 4/4/11 12:28 p.m. | |
Re: Map Notations M2 | Godot | 4/4/11 12:58 p.m. | |
Re: Map Notations M2 | Godot | 4/5/11 12:19 a.m. | |
Re: Map Notations M2 | treellama | 4/5/11 4:07 a.m. | |
Re: Map Notations M2 | Godot | 4/5/11 6:17 a.m. | |
Re: Map Notations M2 | Jabberwok | 4/5/11 12:51 p.m. | |
Re: Map Notations M2 | treellama | 4/5/11 5:28 p.m. | |
Re: Map Notations M2 | Jabberwok | 4/5/11 6:07 p.m. |
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