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| Re: Blayne is also seeking answers *LINK* | ||
| Posted By: Blayne | Date: 2/5/07 5:31 p.m. | |
In Response To: mapmaking tools for Intel Macs (Aaron Sikes)
Hey everyone,
It looks like WMaiD group member Aaron beat me to the punch asking the same questions:
How do you create/edit levels (that are mergable with Forge-created levels) under either OSX or Windows?
Do applications like Strawberry(?), Pfhorge(?), etc. read the scenarios shape file, or can you have these new map making apps read a folder or .MML - allowing you to design and texture the same way you would see in Aleph One OpenGL mode?
Inquiring minds need to know.
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| Replies: |
| mapmaking tools for Intel Macs | Aaron Sikes | 2/5/07 3:50 p.m. | |
| Re: Blayne is also seeking answers *LINK* | Blayne | 2/5/07 5:31 p.m. | |
| Pfhorge *NM* | thermoplyae | 2/5/07 5:50 p.m. | |
| Re: mapmaking tools for Intel Macs | Johannes Gunnar | 2/6/07 5:29 a.m. | |
| Re: mapmaking tools for Intel Macs | Aaron Sikes | 2/6/07 10:25 a.m. | |
| look for one called Sheep shaver *NM* | Johannes Gunnar | 2/6/07 1:25 p.m. | |
| Re: mapmaking tools for Intel Macs | Ender | 2/7/07 2:37 a.m. | |
| Re: mapmaking tools for Intel Macs | thermoplyae | 2/7/07 6:26 a.m. | |
| also obed :) *NM* | thermoplyae | 2/7/07 6:26 a.m. |
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