/-/S'pht-Translator-Active/-/ |
Re: So how are you going to do talking with dead p | ||
Posted By: Andrew Nagy | Date: 8/8/05 3:50 p.m. | |
In Response To: Re: So how are you going to do talking with dead p (Nick Hoad) : I will just say this, whenever you talk to a dead person face a nearby wall.
Aren't there mapmaking tricks that let you hide a terminal in the middle of a room? I vaguely recall one in Killing Time where you talk to a Bob standing in the middle of a room. And another one, maybe in a Jason Harper map, where a floor terminal appears upside-down if you approach it from the wrong direction. |
|
Replies: |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |