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Re: We Can See In The Dark- Can You?
Posted By: Forrest of B.orgDate: 8/4/05 1:37 p.m.

In Response To: Re: We Can See In The Dark- Can You? (blake37)

: couldent you make the rats by replacing the sprites of those little flying
: squids you find in some of the MI dream levels with those of rats?

The problem is the rats are just a single side view, so you couldn't actually see them running around properly like the mothrids in Infinity.

However, what you COULD do is have some monster who has no (or completely transparent) idle, movement, or death sprites, who is 0 units in diameter and so cannot be shot or killed or even run into, and who has only a melee attack, the sequence for which is the rats-across-your-face animation from PiD.

That way, as far as the player can tell they're wandering around the level and OH SHIT RATS WTF where did they go?

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Pre-2004 Posts

Replies:

We Can See In The Dark- Can You?Nick Hoad 8/4/05 12:31 p.m.
     Re: We Can See In The Dark- Can You?blake37 8/4/05 1:28 p.m.
           Re: We Can See In The Dark- Can You?Forrest of B.org 8/4/05 1:37 p.m.
                 Re: We Can See In The Dark- Can You?Nick Hoad 8/5/05 2:16 a.m.
                       Re: We Can See In The Dark- Can You?Forrest of B.org 8/5/05 8:19 a.m.
                             Re: We Can See In The Dark- Can You?Nick Hoad 8/5/05 8:24 a.m.
                                   Yes, I can see in the dark.ukimalefu 8/5/05 11:24 a.m.
                                         Re: Yes, I can see in the dark.Nick Hoad 8/5/05 1:56 p.m.
                                         Re: Yes, I can see in the dark.moses nyagaka okioga. 8/25/05 4:21 a.m.
                                               Re: Yes, I can see in the dark.ukimalefu 8/25/05 11:43 a.m.
                                                     Re: Yes, I can see in the dark.Forrest of B.org 8/25/05 1:13 p.m.
                                                           Re: Yes, I can see in the dark.Elliott dagen 8/25/05 1:52 p.m.
     So how are you going to do talking with dead ppl? *NM*reagan64 8/8/05 11:01 a.m.
           Re: So how are you going to do talking with dead pNick Hoad 8/8/05 11:37 a.m.
                 Re: So how are you going to do talking with dead pAndrew Nagy 8/8/05 3:50 p.m.
                       Re: So how are you going to do talking with dead pNick Hoad 8/8/05 4:51 p.m.
                             Re: So how are you going to do talking with dead pDylan 8/8/05 5:09 p.m.
                                   Re: So how are you going to do talking with dead pOri 8/8/05 5:39 p.m.
                                   Re: So how are you going to do talking with dead pgoran 8/8/05 10:27 p.m.
                                         Re: So how are you going to do talking with dead pNick Hoad 8/9/05 3:32 a.m.
                                               Re: So how are you going to do talking with dead pgoran 8/9/05 10:52 p.m.
                                                     Re: So how are you going to do talking with dead pNick Hoad 8/10/05 3:21 a.m.
                                                           Re: So how are you going to do talking with dead pNick Hoad 8/10/05 3:37 a.m.
                                                                 Re: So how are you going to do talking with dead pOri 8/10/05 5:13 a.m.
                                                                       Re: So how are you going to do talking with dead pNick Hoad 8/10/05 5:37 a.m.
                                                           Re: So how are you going to do talking with dead pElliott dagen 8/10/05 8:27 a.m.
                                                                 Re: So how are you going to do talking with dead pgoran 8/10/05 10:07 a.m.
                                                                       reduce ceiling height, so no swimming? *NM*Andrew Nagy (mb) 8/10/05 10:09 a.m.
                                                                             maybe swimming can be turned off with mml or lua *NM*goran 8/11/05 3:17 a.m.
                       Re: So how are you going to do talking with dead pElliott dagen 8/10/05 8:14 a.m.

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