couldent you make the rats by replacing the sprites of those little flying squids you find in some of the MI dream levels with those of rats? And I've allways liked that idea about light triggers. I've tired it in a map I'm trying to make, and it was pretty cool, but the monsters kept activating it. Hopefully you'll have better luck.
: I'm sure most of us remember the good old PiD level We Can See In The
: Dark-Can You? Well that is the level I am currently working on for
: Marathon: Pathways into Darkness and I was wondering if anyone here might
: have an idea about how I could make it a "unique" level.
: I always hated that level but it was none the less a very unique level, with
: flying rats and all. I have no obvious way of implementing the rats and so
: the level (to me when I test it) is lacking, it has lost its uniqueness
: (there's that word again, although with a ness on the end).
: Any ideas on how we can make the level special? John Molloy has suggested I
: put light triggers throughout the map so that at certain points the player
: finds himself in complete darkness. I quite like the idea but are there
: any other ideas?
: Nick
: PS: When We Can See In The Dark is finished 30 of 50 levels for MPiD will
: have been completed.