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Re: Fusion Pistol overload | ||
Posted By: Echoes | Date: 7/17/05 7:56 p.m. | |
In Response To: Re: Fusion Pistol overload (blake37) : It shouldent make a differance. Isn't it 28 beeps to meltdown? How long have
I don't quite remember how long I held it for... oh well, guess I'll try again! All this brings up two more questions in my mind: a) Is the 28-beeps-to-doom set in the physics file, and can the number be changed?
Thanks for the info! |
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Replies: |
Fusion Pistol overload | Echoes | 7/17/05 3:40 p.m. | |
Re: Fusion Pistol overload | blake37 | 7/17/05 4:23 p.m. | |
Re: Fusion Pistol overload | Echoes | 7/17/05 7:56 p.m. | |
Re: Fusion Pistol overload | MartiNZ | 7/17/05 8:12 p.m. | |
Re: Fusion Pistol overload | Bob-B-Q | 7/18/05 2:08 a.m. | |
28 ÷ 4 = ? *NM* | Callie21V | 7/18/05 6:58 a.m. | |
Little Happy Experiments™ | Nova | 7/19/05 5:19 a.m. | |
45 ÷ 6.42857142857142857142857142857143 = ? *NM* | Callie21V | 7/19/05 6:22 a.m. |
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